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Doomhammr

Age/Gender: 25, Male
Location: Las Vegas
Job: Tattletale

Do it nice, or do it twice.

Newgrounds Stats

Sign-Up Date:
12/15/99

Level: 31
Aura: Evil

Rank: Safety Patrol
Blams: 140
Saves: 160
Rank #: 27,289

Whistle Status: Normal

Exp. Points: 10,052 / 10,670
Exp. Rank #: 1,203
Voting Pow.: 7.21 votes

BBS Posts: 198 (0.05 per day)
Flash Reviews: 29
Music Reviews: 15
Trophies: 3
Stickers: 0

All Flash Reviews

29 Reviews | 3 w/ Responses

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Score: 8
Mario-Combat

"Great start. Now improve upon it!"

submission: Mario-Combat
date: December 1, 2008

This is a great game so far, but this could be improved tenfold! You already got a killer camera system, cool animation of custom made sprites, and a good game engine. You need more levels, more bad guys, and more moves and you'll have an unstoppable Portal piece. I mean go all out! Make cut scenes, come up with a story, make more bosses. This has the potential to be the start of the ultimate Mario Flash game. Don't stop here.

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Score: 9
Dark Cut 3

"I swear..."

submission: Dark Cut 3
date: November 23, 2008

...leave it to jmtb02 to come up with the most innovative portal games you'll ever find on NG. My only problem is that there should be a penalty for failing to remove a piece of shrapnel (like it damages the patient even more). Also, it seems like if I just keep sedating my patient, I have all the time I need to work on them. Still, great game and great work on setting the atmosphere and mood.

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Score: 10
Hanna in a Choppa

"An actionscript marvel."

submission: Hanna in a Choppa
date: November 15, 2008

I loved it. Loved the creativity of the levels. The winch system was a blast to use and you're right: Each level required a different kind of strategy. Even though a silly game like this is superb, have you ever thought to making something more serious using these mechanics?

November 16, 2008

Author's Response:

I've made a smattering of rather more serious commercial advergames using earlier versions of the physics engine. I've got a few more indie games in early dev using it too, although they're a long way off yet. I also have a darker more serious experience game in build that doesn't use the same engine, again, a way off though.

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Score: 10
Trebonius

"Best flash game on NG..."

submission: Trebonius
date: November 9, 2008

...as of April 2000. One of my favorites even today.

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Score: 10
Legends Of Laundry

"Cool twist on the Bejewled formula"

submission: Legends Of Laundry
date: November 8, 2008

Starts off insanely easy and gets real hard real quick when multicolored clothing is added to the mix.

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Score: 10
Fallen Angel: Teaser

"Superb!"

date: October 30, 2008

This is just as awesome as I remember it being 4 years ago. Why the slight change in the animation style though?

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Score: 10
Fallen Angel Ep. 1 (Pt3)

"Major potential"

date: October 28, 2008

The world deserves to have you in command of an entire animation production team.

To anyone asking why she killed the marines in the bunker, think about it: a group of brawny-ass men stuck in a bunker with a beach bunny for months on end... you know they'd be trying to gang rape her. It was most likely self defense from my vantage point.

There's also the other theory someone brought up that they killed themselves and she was the last to decide. I think that theory holds credence as well.

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Score: 10
Fallen Angel Ep. 1 (Pt2)

"Disturbing for a cartoon."

date: October 28, 2008

And in a good way. This is short but sweet. You really captured the mayhem that would break out if the masses figured out a nuclear war was afoot.

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Score: 10
Fallen Angel Ep. 1 (Pt1)

"Holy crap!"

date: October 28, 2008

I never thought I'd see the day! Forgive me for ever doubting you!

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